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AI Insights · Timothy · July 2024

Top 5 Squad RPG Apps in Finland Q2 2024

Explore the performance of the top 5 Squad RPG applications in Finland during Q2 2024, based on data from Sensor Tower.

Top 5 Squad RPG Apps in Finland Q2 2024

During the second quarter of 2024, the top 5 Squad RPG applications in Finland exhibited various trends in downloads, revenue, and weekly active users. Here’s a closer look at the performance of AFK Journey, Hero Wars: Alliance RPG, Epic War:Aim and Throw, SNK:All-Star Brawl, and Hero Clash: Playtime Go.

AFK Journey from Farlight Games, released in March 2024, saw a gradual decline in revenue, starting from approximately $10.3K in the first week of April and falling to around $3.2K by the end of June. Downloads also decreased steadily, beginning at 2.5K in early April and dropping to 170 by the end of June. Weekly active users followed a similar downward trend, peaking at 3.8K in the second week of April and declining to 1.9K by the end of the quarter.

Hero Wars: Alliance RPG from Nexters Global LTD exhibited fluctuating revenue, starting at $6.7K in the first week of April and peaking at about $7.1K in the final week of June. Downloads showed an upward trend towards the end of the quarter, reaching over 1.1K in mid-June. Weekly active users saw a significant increase in June, rising from 2.3K in early June to nearly 3.2K by mid-June.

Epic War:Aim and Throw from Genesis Network maintained a relatively stable revenue stream, starting at $335 in early April and peaking at $577 in early June. Downloads saw a sharp decline from 2K in early April to single digits by mid-June. Despite this, weekly active users remained consistent, averaging around 3.2K throughout the quarter.

SNK:All-Star Brawl from Jiu Zun Hu Yu Entertainment Technology Company Limited, released at the end of May 2024, had minimal revenue, with only $23 recorded in the first week of June. Downloads were initially strong at nearly 3K in the first week of June but dropped to single digits by mid-June.

Hero Clash: Playtime Go from 9z Games(HK) showed a stable revenue trend, starting at $1.3K in early April and ending at the same amount in late June. Downloads, however, decreased significantly from 772 in early April to just 53 by the end of June. Weekly active users remained relatively stable, averaging around 3.1K throughout the quarter.

These insights are based on data from Sensor Tower. For a more detailed analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024